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Does League of Legends needs leveling as in mmorpgs? For example in World of Warcraft you need leveling to get in top level raids. Is there any kind of content in League of Legends that can be accessible only after leveling? Does a player need a certain level to be strong enough for comfort playing? What means leveling in League of Legends ?

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    League of Legends is not an MMORPG. Your account has a summoner level attached to it, but it's mostly used to gradually unlock features and matchmaking types to prevent you from immediately getting in over your head. – CloudyMusic Jun 26 '14 at 17:49
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    League of legends is a MOBA not an MMORPG – Ender Jun 26 '14 at 18:20
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    I don't really get why this question was downvoted. It's interesting and perfectly on topic. He just uses the MMO as an example for a leveling system he and also many other people might know. – Jutschge Jun 27 '14 at 11:15
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The answer is no and a small yes.

First of all, League of Legends is not an MMORPG, it's a Multiplayer Online Battle Arena (MOBA). The maximum number of players will be reached in a 5v5 match.

They added a little roleplay by giving you the role of a summoner who summonons a champion every game. For gaming you will receive experience and level up until max level 30. The game you play will be the same all time, but by increasing levels you will be able to modify your champions abilities with runes and so called masteries (skilltree). Also different game modes will be enabled by reaching a specific level.

For each level you get you can spend 1 more point into your masteries (skilltree). You can reskill for different games or champions as you wish. For example, increasing mana regeneration, base amor, runspeed, attack speed. By leveling you unlock slots on a runepage, these runes can be bought for points you earn for gaming. (A win brings ~ double the points compared to a loss.) Besides runes you can also buy the champions itself. Riot allows you to select a few different champions for free every week, so next week you will have 10 different ones to test for free.

Everything in the game except skins you can buy with the points you earn for playing games, but you can also obtain skins and champions with real money. While you can't buy levels, you can buy a boost which makes you level at double speed... but still you need to play some games until you reach 30.

You also select 2 summoner spells in the beginning of a match which are basically normal spells which cost no mana and have a high cooldown. So it will not have a bigger impact on the game than your normal spells, but these small things will make every game a little more different. Most unlock before level 10, while the last (Flash) unlocks at level 11.

Important : You will not be able to play ranked games before level 30. So the real competitive mode will only be playable after you gained a specific amount of games. This sorts out complete noobies from appearing in a ranked game. (At least i thought so.)

  • How many time it needs to reach 30 level? – vasili111 Jun 26 '14 at 17:51
  • that depends on you, you will get more points for winning a game and less for losing. if you spend real money you can buy a XP-Booster for one week or for 1 day or for some games. Normally it will take some weeks to reach level 30. but it depends on your active play – RayofCommand Jun 26 '14 at 17:53
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    It's important to note that in the very beginnig you will only be allowed to play against bots, then you shortly unlock blind pick mode, then a bit later (after enough champions are owned by the player) you will unlock draft pick mode, then WAY later at level 30, you can finally play in ranked games. – Ender Jun 26 '14 at 18:19
  • You cannot buy IP or runes with RP. You can buy IP boosters, but not IP directly. – VanBuzzKill Jun 27 '14 at 2:08
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There are 2 kinds of "Leveling" in LoL:

Leveling your summoner
In League you take the role of a "Summoner". Basically every character you actually play is summoned by your summoner. Increasing your summoners level allows you to unlock more Configuration outside the actualy game such as Summoner spells, Masteries and Runes/Rune Slots. You will increase your summoners level by Playing games (Winning will give you more experience than losing) and you can also buy EXP Boosts for Riot Points (Real money) to speed it up. You will gain the following Boni from summoners levels:

  • A new skill point every Level
  • A new Rune slot every Level
  • Access to stronger runes at level 10 and 20 (Don't buy runes before level 20)
  • A new summoner spell every level until level 12
  • Access to new game modes every few levels (Not sure right now when exactly but I'll add it later)
  • For reaching some levels you will gain a small amount of free riot points

Basically your summoners level is a method that's used for matchmaking alongside with your win/loss ratio. And while It certainly does have an Impact on the game itself (A level 10 player will be a bit weaker than a level 30 with masteries/runes), It's not as extreme as in WoW or other MMOs (A level 85 will get 1shotted by a level 90 there).

Leveling your Champion
The other form of leveling is Leveling your In game champion. Each time you start a game your champion will be level 1 in summoners rift or level 3 in dominion and ARAM. This cannot be modified since the only things that transfer from Client to Game are Summonerspells, Runes and Masteries.

Your Champion can be leveled up to level 18 and He will gain Base Stats per level such as:

  • Attack Damage - Enhances you Physical/Autoattack Power
  • Attack Speed - Well.. Name says it all.. You hit faster
  • Magic Resistance - Only for meele characters with few exceptions, Resistance against Magical Damage
  • Armor - Thresh is the only champion that doesn't gain armor per level. Resistance against Physical Damage
  • Health - More Life (duuuh...)
  • Mana - Allows you to cast spells, not every champion has mana as a resource
  • Health regeneration - See name
  • Mana regeneration - See name

Stats that won't increase on level-up are:

  • Colldown Reduction - Lower cooldown, Caps at 40%
  • Ability Power - Increases spell damage for AP-Scaling Abilities
  • Lifesteal - Basic attacks return health
  • Spell Vamp - Spells return health
  • Critical Chance - %Chance of hitting for 200% damage
  • Critical Damage - %Increased damage of Critical strikes
  • Energy Regeneration - Regeneration rate of champions who use Energy as a primary resource

There are also a few additional things that champions gain per level such as more range (Tristana) and Higher Shielding amount (Yasuo,Mordekaiser). However the most important thing you gain from Champion levels are access to skills. For every level you gain you gain another ingame-skillpoint that you can spend on any of your 3 First abilities (sometimes champions automatically start with their ultimate or in the case of Udyr it's unlockable at level 1). And at level 6/11/16 you can increase your Ultimate Skill (True for all cases but udyr).

Different from The summoners level, the in game level has a huge impact on whether or not you can duel a certain champion, since every level increases the effect of a spell by a high amount.

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Adding on to RayofCommand's answer, unlocking summoner spells, two free spells that you can choose at the start of every game, is also important. For example, the most versatile and used summoner spell in the game (Flash) isn't unlocked until you reach level 12.

Also, once you get to level 30 you can play ranked matches, in which people play more seriously. Many people simply play normals to have fun and try out new things, while in ranked people usually give their best.

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