31

It's definitely him. "My brother, who is most definitely not me in disguise" This is a classic case of Suspiciously Specific Denial, a trope which is typically either used to make it obvious that the inverse of what the person is saying is true, or subverted to make people think it's suspicious and later reveal that it was all true and the character was ...


10

Aside from the Sirens who obviously have special powers, not that much. "Vault Hunters" is just a term used in-universe to describe treasure hunters and explorers. Vault Hunters are the people who haven't died yet; as some NPC in Sanctuary puts it, "Are you the hero, or are you just the best at killing people?" Gameplay-wise, you're actually not all that ...


9

Per the Steam store page (emphasis mine): Discover the story behind Borderlands 2 villain, Handsome Jack, and his rise to power. Taking place between the original Borderlands and Borderlands 2, the Pre-Sequel gives you a whole lotta new gameplay featuring the genre blending fusion of shooter and RPG mechanics that players have come to love. Your ...


9

Yeah, Borderlands follow the standard color-coding system for RPGs. Here. Level 1 = White, rarity = 0-4. Level 2 = Green, rarity = 5-10. Level 3 = Blue, rarity = 11-15. Level 4 = Purple, rarity = 16-49. Level 5 = Light Orange, rarity = 50-60. Level 6 = Orange, rarity = 61-65. Level 7 = Dark Orange, rarity = 66-100. Level 8 = Pearlescent, rarity = 101+. ...


9

The translation (from Latin) is "Love conquers all", something that fits on a weapon that is named the "Lady Finger".


7

I just found it. The song is "Fighting off the Skags" by Raison Varner. I found it here on Google's listing for Borderlands: Original Soundtrack I asked Raison what type of music this was based on and he replied the vocals were Tuvan Throat Singing:


6

No, bullets do not pass through enemies. To my knowledge, no special weapon effect (red text) does it either. That's Borderlands, though. Can't say anything about Borderlands 2. As a side note, some special weapon effects cause bullets to ricochet, but trying to aim with that effect in mind is probably more trouble than it's worth. There's also splash ...


6

Elemental weapon damages are a bit tricky. Have you noticed that sometimes the weapons will make special effect based on the element? For example when using shock weapons sometimes a lighting-like explosion will appear. Those special appearances of effects are called elemental effect, or "proc" (short for "programmed random occurrence"). Now as you have ...


6

In Borderlands, the player who gets the last hit gets full experience, while other players get only partial experience for the kill. More detailed information here: How does experience work in co-op?. The majority of it applies to all Borderlands games. A tidbit of info I just remembered: The achieves give experience, so unlocking different achievements at ...


6

There is no point in getting to this Claptrap. He doesn't give you anything or talk or provide any type of achievement. There is a guy that made a video that shows you how to get to this Claptrap.


6

Yes, your weapon proficiency will increase faster the more difficult the enemy you fight is. A user in this Reddit post states: Usage. Some enemies give more proficiency points than others though (and weak ones don't give that much so killing thousands of lvl01 guys ain't very productive). Go to the Eridian Promontory kill some guardians and watch your ...


5

What am I seeing here? I have 2 points in the Safeguard skill which boosts my shield, and 1 point in the Hardened skill which boosts my health. The Centurion COM that I have equipped adds +3 points to Safeguard and +4 points to Hardened, making an even 5/5 for both. I note my max shield and health before, put one more point in Safeguard and Hardened to push ...


5

Just tackled this one myself. First, make sure to equip a shield that's fire resistant. The asbestos one, with very high resistence, is aces. Fun fact: with that shield, the eye laser does not hurt you at all. It doesn't even bring your shields down. You can shoot the eye at will. Second, run to the left from the area where you're respawning. At the very ...


5

This is (I believe) an intended behaviour. When you die you have full health and shields as well as (if I remember correctly) full ammo. If the boss didn't restore to full health on PC death, players who have an abundace of cash could just die on purpose in order to replenish ammo, making the boss fight meaningless. As far as I know there is no method (...


4

The elements from BL1 are unchanged, so shock is good versus blue shield bars, fire against red health bars, and corrosive against yellow armor bars. There's also explosive, which is sort of an all around element. Slag has been added, and it increases the damage taken from other weapons instead of causing a damage-over-time effect. The Commando class has ...


4

Hexagonally outlined skills are what are referred to as "on-kill skills". These skills trigger upon killing an enemy. There are other skills that can be considered on-kill skills, but seem to be disqualified based on being instantaneous. Unlike Doozer Blake's answer and CodexArcanum's comment, hexagons do not outline all "skills that have some sort of time ...


4

Annoyingly enough, you can quite easily gain "general" XP (which raises your level) much faster than your individual weapon proficiencies. If you evenly switch between weapons you might not notice a huge difference, but what WILL be noticeable is if you neglect a certain weapon type and suddenly try to use it. A weapon with significantly lower proficiency ...


4

Within the game, no. As agent86 has said, it's common to mash Enter past it. What's more annoying is the prompt that it's full, which momentarily impedes scrolling down to buy other ammo. What helps is that Borderlands allows you to scroll up and down with the W & S keys of the AWSD movement keys (and annoyingly, this feature isn't naturally present ...


4

Well, I don't have much evidence to back any of this up, but here are my thoughts: Running down your list, in a way you answer your own question: none of the Vault Hunters are exactly normal people. Brick and Salvador are physical deviants with far more muscle than the average person. Lilith and Maya are Sirens. Roland and Axton have military training and ...


4

It does not reset between each death. The only condition is that you collect so many of each type, and that's it.


4

It will not indicate your class mod bonuses on the skills (they fixed that in the later games). But it will still calculate it in! That means you have to trust the indicator on your class mod description. I remember that from playing the game for about 300h, but I just went ingame to confirm. Used a Hunter class mod that gave me +2 on the Caliber skill, ...


3

The visible description is a lie. "The definitive SPARK thread: yes, it does help HellFires." explains all about Spark handily. Excerpt: Your tech pool increases by 2% with all weapons and your active regen rate increases by 0.22 with all weapons per point of spark. At 5/5 spark, this means that your weapons now have a 10% larger tech pool, that ...


3

Simplistically speaking, you'd defeat him if you had better gear and Dazed him (and stayed away from his Berserking). Siren PvP builds do not need to change per class faced; (of the two best PvP COMs) the build is your preference for how you wish to fight. I was about to answer this question with advice for a Berserker (Brick). Beat a Berserker as Lilith (...


3

I don't know about Weapon Proficiencies but I am pretty sure they were never really that important. According to this, Claptrap and Knoxx start at level 35 for PT1 which shows that they are post-game DLC. You technically should have done them in Playthrough 1 after you beat the main story then moved onto Playthrough 2 from there. Because they are post game ...


3

Aside from altering the game files and modded items, there is a way to get an indefinite amount of skill-points. It is via the character switch glitch. "The character-switch glitch "A becomes B." Nomenclature: CSG, A.K.A. the max/infinite skill-points glitch and the backpack-space/storage glitch. Infinite skill-points is a misnomer; it isn't infinite, it'...


3

Actually, this "Fyrestone" map gives you at least one safe spot (I don't need more than that, obviously) where taking down the big toaster gets rather simple. I don't feel like making a video now (tried a screenshot, but I can't find a shot that clearly shows the position), so I'll try to describe it. You can use the original Fyrestone map to follow my ...


3

An easy way to disable the black outlines (outline shader) is by using the Borderlands Config Tool / Configuration Editor. Download mirror sites of current latest version, v2.1.4: [1] [2]: It backups the configuration files it edits, so you can revert its changes anytime.


3

You will find higher level artifacts (up to a level of, I believe, 6) through gameplay as rare drops from enemies/chests. You will only keep the highest level drop of a given element (explosive, fire, corrosive, shock) per character. I'm not sure if there's any trick to finding artifacts as drops, they seem to occur like any other uncommon drop.


2

Borderlands: GOTY Enhanced added in an FOV slider that goes from 60 to 120, defaulting to 75. Owners of Borderlands on Steam were given a free copy of the new edition which appears as a separate entry in their Steam library. This version is also being sold on Xbox One and PS4.


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