Looking at the Turtle API you will see the getFuelLimit() is only implemented in version 1.6, and you are running version 1.57.
From the wiki:
Added by version 1.6 of ComputerCraft, this command returns the maximum amount of fuel a turtle may store. By default, a regular turtle may hold 20,000 units, and an advanced model 100,000 units; both values can be ...
Put it next to a diskdrive with a disk which has a do-nothing startup (ensure the drive is not on a side with a peripheral). Computers prefer to boot from disk over local files unless otherwise specified in the config.
It will lose its programs. A CC computer considers itself "new" when it's placed and will have a new computer ID. (CC stores filesystem contents by computer ID, so having its ID change makes it "lose" its files, even though they're still in your world's save folder if you go looking in Windows Explorer or equivalent.)
However, there's an easy fix. Any ...
Let me begin by saying that the Rednet API in ComputerCraft is... fun. I imagine about as fun as any given netcoding could ever be, I suppose.
You can do one of two things. You can either transfer your program to the turtle with a floppy disk and send it a command to run that program from the computer, or, you can actually push an entire lua program to a ...
to make it forward compatible you can do the following:
if turtle.getFuelLimit ~= nil then
and add a check for 0 when checking the fuel against it or set your own fuel limit
periphera.wrap() is returning nil and storing that in mfe. That's a problem, and why it fails to be useful when you try to access it on line 3.
It's hard to figure out why from a distance. Three reasons I can think of are:
That the "side" argument to wrap() is incorrect and there's nothing on that side, which would make the API deliberately return nil to ...
To check how many of a given item is in an inventory in a given direction, you need to use the sorter.list(direction) function, where direction is an integer corresponding to the direction of the inventory in relationship to the sorter (0 for down, 1 for up, 2 for -Z, 3 for +Z, 4 for -X and 5 for +X). This function returns a table, so you've got to use a ...
You can recover lost data if it's your own world (not server).
Method 1. If you know id of destroyed computer, just change number in file ".minecraft/saves//computer/lastid.txt" to id-1. For example, if you want recover computer #5, you must write 4 into this file. If you don't know id, you can search your files in "computer" directory, name of ...
You're confusing two different games here: "ComputerCraft" is a modification for "Minecraft Java edition", while "Education edition" is a variant of (and partially included in) Minecraft Bedrock edition/Pocket edition/Windows 10 edition/… (it has many names, very confusing). MCJava and MCPE are two different games, sharing no code and nothing of either is ...
Using 3 basic rednet functions - open(side), broadcast(message, protocol) and receive(protocol, timeout), it is possible to implement this.
Control Computer code:
print(' Enter any command to broadcast to slaves')
rednet.open('top') -- Open modem on top
while true do -- Run this forever
command = io....
i can confirm that with the usual paint program in computer craft you cant save images to floppy disk but you can using NPaintPro Link Here It is actually a more advanced paint program and it is a lot of fun to use. you can even use a 3d printing turtle program to create your art out of blocks.
I have used this program to save to floppy before and to ...
You could, if you have the HTTP api enabled, use a PHP script that would give you the response to your Post requests. You could also update your database with the post request should you program it correctly. Check this link.
Open the computers UI, press control-T and hold it (for a second if I recall correctly). This will terminate the current program and return to the command prompt. (Another one to remember is control-R, used in the same way, to restart the computer.)
Mods like OpenPeipheral will help you as all they tell ComputerCraft that all containers(Chest, furnace, Anything that stores items) are peripherals.
What you can do is
barrel = peripheral.wrap("left")
print(barrel.listMethods())-- see all the methods and find the one you need.
There is no practical way to count the number of items in a barrel using computercraft.
The only way to interact with a barrel (via computercraft) at all is to use a turtle and the only way that a turtle can interact with a barrel is to insert/pull out single stacks of items at a time. This is impractical as a method to count the contents of a barrel as a ...