I noticed some passive skills that mention Frenzy Charges, either increasing the amount you get by one or having some other effects.
What is a Frenzy Charge? How do I get them in the first place? What do they do?
1. What's a (frenzy) charge ?
Charges are glowing orbs that represent temporary amplification of physical and mental abilities. There are three types of charges, each corresponding to a different core attribute:
- Endurance charges are associated with strength.
- Frenzy charges are associated with dexterity.
- Power charges are associated with intelligence.
2. How to get charges ?
Charges are accumulated by the use of certain skills and equipment, and last a short duration—nine seconds by default. Gaining a charge resets the duration of all accumulated charges.
3. What do they do ?
Each type of charge grants different bonuses. A charge bonus increases proportional to the number of accumulated charges of that type.
By default, characters can have a maximum of three charges of each type active. This limit can be raised by certain passives and equipment.
More specifically, in the case of frenzy charges:
Frenzy charges are associated with dexterity and represent a temporary increase to swiftness and fervor during combat. They are visualized as glowing green orbs surrounding the character. Bonuses granted by frenzy charges:
- +5% increased Attack Speed per Charge
- +5% increased Cast Speed per Charge
Sources:
Each type of charge grants different bonuses.
That still doesn't really answer the question of what they do.
Commented
Jan 29, 2013 at 17:06
Certain skills and equipment
is also quite vague.
Commented
Jan 29, 2013 at 17:11