I've been working on a large multiplayer world. In it, I have set up a "P.A. System" using a command block chain, with all the blocks set to use the /say
command to send messages in chat.
When I send a Redstone signal through the chain, the first block (set to impulse, not chain, and unconditional) activates. Then the second block (set to chain and conditional) activates. The signal seems to end there, as the third block (set to chain and conditional) does not activate. Why is this setup not working?
I am playing Bedrock Edition, on my phone.
/say
commands? Those should always succeed. Have you checked whether they are all rotated the right way and set to "always active" instead of "needs redstone"?