In general, 'counters' in Brood War are much less definitive than they are in SC2, and there's no exception here. In StarCraft 1, Mutalisks are not very fast and have a smaller range. Stimmed Marines can nearly catch them, but they only have 40 health and start with 4 range instead of 5. In Brood War, Mutalisks can actually engage Marine groups and kill the ...
This is actually really hard to find and as soon as I read the question I knew exactly the link I was looking for. Strange.
Anyway, here you go: http://www.teamliquid.net/forum/viewmessage.php?topic_id=80483
SC2 matches are held here: http://www.gomtv.net/faq/view.gom?conid=60920, but if you want to see SC:BW you'll have to use the above link. MBCGame no ...
Zerg units and buildings regenerate at the flat rate of approximately
0.372 hp/s or
1 hp per 2.685 sec
In comparison to SC2, the hp regen rate is the same, regardless of whether the unit is on plain terrain, on creep or burrowed.
I made a custom game in Brood War 1.16.1 (bonus points if you can name the map by the screenshots).
The game ...
This is just to supplement Decency's answer (below) for readers who are unfamiliar with Brood War; please read it first https://gaming.stackexchange.com/a/74844/20893. I agree with him, you just can't do BW muta micro in SC2. But what exactly is it that you can't do?
Sometimes it's not clear what BW players mean by "mutalisk micro". I think ...
There is no collective term for those structures. In discussions people usually refer either directly to the upgrades instead of the buildings - i.e. "Start working on your upgrades" instead of "Get an evolution chamber/..." - or the function the building is required for - i.e. "Get detection" or "Get static defenses".
Suggesting names is outside the scope ...
You don't, unfortunately.
The Battle.net desktop application does not have any support for what Blizzard refer to as "legacy games". This means that Diablo 2 and the Lord of Destruction expansion (amongst many others) are not available for installation or management through the Battle.net desktop application and can only be installed by logging into Battle....
Brood War Burrow
What it does do
✔ Make the unit invisible to opponents, unless they reveal the area with detection.
✔ Allow lurkers to attack. Lurkers can only attack when burrowed; but like other Zerg units, lurkers need to unburrow to move. It's nice to mention Stop Lurkers, because the technique is a direct result of lurkers not being able to move ...
StarCraft was written in a time before Unicode support became commonplace. As a result, it relies on the computer to work in the correct codepage - and as the Mojibake shows, your computer isn't.
What you can do is either to change your OS regional settings to use an appropriate language for non-Unicode applications (requires a reboot), or you can try to ...
According to IMBD, Tiffany Hayes is the voice actress for the Adjustant in SC1.
Furthermore, Tiffany Hayes has voiced acted for other games, all by Blizzard.
Warcraft III: Reign of Chaos
Warcraft III: The Frozen Throne
Diablo II as Charsi
The term is actually "Ee Han Timing". It is Korean in origin. From liquipedia:
Ee han timing stands for a timing in the game where you have to do damage. For example 2 hatch mutalisks. By doing this build you are (usually) behind economic wise. Therefore you have to do damage or else you will be significantly behind. It is an ee han timing moment. Ee han ...
It's a map ban process.
This occurs in many games. I'm not aware on the specifics of Starcraft; but if it works like other competitive games, it is part of the map choosing process.
In the map choosing process, there is generally a ban phase, followed by a picking phase. First, both sides will choose maps that they do not want to play. Then, after that, ...
This isn't answering your question directly, but on the CD case for the original Starcraft (should be the first disc) there should be a 13 digit cd key.
If you try downloading the Starcraft installer from Blizzard, you wont require the discs to play the game. You will be able to launch them straight from your desktop. However, that game requires a 26 digit ...
Yes. Most famously, a player played against SlayerS BoxeR in a showmatch in Brood War at the Blizzard World Wide Invitational tourney in January of 2004. Boxer was blindfolded for the first three minutes, after which he played normally.
The player's name was Min Seok and he played Zerg. I'm not sure if there are other players. He utilized the game sounds ...
At a guess, Archons are immune to both abilities as being purely mental beings. They are not mechanical (unlike Reavers and Probes), but they are not biological anymore either.
Here's what Blizzard has to say (Starcraft II but should be the same as the original in this aspect):
Although their abilities are already impressive, High Templar and Dark ...
Brood War is still very popular in South Korea. In fact, it's still the major eSport there and it's hard to look into the future to say if it will stay that way. Blizzard has made numerous attempts to advertise Starcraft 2 in South Korea(such as prohibiting broadcasting rights of Brood War games on an IP-rights basis, which failed), but so far, while it is ...
There is no legitimate (ethically acceptable) way of changing the game to select more than 12 units.
Mainly because mods in Brood War aren't like Minecraft mods, it doesn't just make the game more fun, it potentially (in this case, definitely) gives you an unfair advantage over your opponent.
As a long time Brood War player, I entreat you to avoid ...
I would use corsairs. Use their disruption web either on his bunkers/siege tanks or on his turrets. If you get enough turrets down you could get fliers in the main part of his base which he will not be expecting.
You can't during the default campaign but there are modded campaigns out there that are built as brood war maps (common one to look for would be the coop mod) in those ones using the all technology cheat should enable brood war units.
Alternately you could extract the maps yourself and just load them up as a brood war map (using map settings).
Here are two ...
Starcraft 1 (Or legacy Starcraft) does not have a Battle.net registration included to play on local.
As Frank said, we are not lawyer, so we won't answer legal questions.
However, you can play with the same CD-KEY on two different computers in multiplayer via LAN (TCP-IP).
For the installation issue, you just have to download it once, install on both ...
While I couldn't find any official mentions of it, I found multiple images, eBay listings, and forum threads suggesting the existence of a non-US collector's edition. This forum post has photos of the contents of the aforementioned collector's edition.
Blizzard has released Starcraft 1 for free. If you download that version (you'll probably need to login into your blizzard account in order to do so), you'll be allowed to login into battle net without any problems.
In both games units inside the bunker get a flat +1 range.
In SC:BW they can sometimes also get range boosts because of how angles worked in the game. For example, Marines (4 range) inside a bunker can hit Range upgraded Dragoons (6 range) unless those Dragoons are positioned properly.
The Downside of Turtling is that while you're building up such pretty defenses the Enemy is being left alone by you so that they can buildup everything they want and go kill the other players. So that means they're asking for top-tech-tier stuff to be shoved down their throat.
Build 5 Battlecruisers and 3 Science Vessels. Do the reactor ...
The AI gets stuck because it can't find a spot to place his spawning pool. IIRC, too many minerals or doodads near the hatchery can cause Zerg AI's building placement algorithm to fail. Unfortunately, I don't remember how I know this.
That limit is in place due to the limitations of the game engine (and the requirement to run acceptably on weaker computers). Therefore it is impossible to remove this limit at all. For further information look here.
It seems that there's a tool called Oblivion that raises the limit to 255 units; should be enough given the supply limits.
It also introduces other sensible changes (like automatic mining), but I'm not sure if those can be enabled/disabled individually.
All special abilities (like Psionic Storm) hit under the cloud, as well as ranged splash damage (such as indirect siege tank fire) and of course melee attackers.
Blizzard's Starcraft Compendium is a great resource for questions like these.